Hello there!
Let me share some of my work in Unity engine: Sunless (Not final name) is a 2D platformer Metroidvania game I was working on my free time. This first stage is what I learned about game physics, character controller and power-ups systems.

I research and coded my own movement system according to what I needed for my game: run, jump, attack and evade. Also I used a system of collectable power-ups such as double jump and wall jump. And wrapped everything with a Boss Fight Room.
Here is a video showcasing everything above:

Hope you liked! I’m really satisfied with the outcome and I’m looking forward to expand my game!
Here is the repo on Github for anyone interested:
Github repo
Until next time!