Hello there!

Let me share some of my work in Unity engine: Sunless (Not final name) is a 2D platformer Metroidvania game I was working on my free time. This first stage is what I learned about game physics, character controller and power-ups systems.

Sunless Screenshot 1

I research and coded my own movement system according to what I needed for my game: run, jump, attack and evade. Also I used a system of collectable power-ups such as double jump and wall jump. And wrapped everything with a Boss Fight Room.

Here is a video showcasing everything above:
Link to Sunless showcase on Youtube

Hope you liked! I’m really satisfied with the outcome and I’m looking forward to expand my game!

Here is the repo on Github for anyone interested:
Github repo

Until next time!